Post by Arrow on Jun 5, 2015 14:15:22 GMT -6
Naming Threads
Tip number one! When naming a thread, there are two options. There's "Closed Thread (Enter names here)" meaning that the thread is for the recipents listed only. And there's "Open Thread" Meaning that people can come and go as they like - as long as it fits with the plot slowly being created.
Naming People
Don't be over-ridiculous with the naming. I mean, like... Miralineveracity Tutulalablah-blah. Of course that was only an example, but you should get the jist of it. If you must, choose a good, grounded, down-to-earth name like John or Mary. But if you want a good creative side, you can choose a MODERATELY long name... as long as your character has a good short nickname, like... my Hecate character is Miraline, but her nickname is Mira because it's short and very nice. OR, if you're being SUPER creative, you can choose a name like Arrow (nickname, of course, it's the name she gave). But don't choose that specific name, because it's taken.
Choosing Your {Child of} Remember, you can only have children of the gods and goddesses that AREN'T maiden. Hestia is an exception that I'll get to later.
Character Abilities
EVERYONE needs to know what their character can and cannot do! Does everyone agree? Yes? Good. Zeus always go first, and I'm not okay with that, so we'll go backwards... actually, we'll go in any way I want! Meaning we'll start... hm... let's start with Hecate. I've always liked Hecate, especially after she shoved a torch up Clytius's nose.
Hecate
They are the only demigods who can truly cast magic, they can cast spells by speaking in Ancient Greek, and they can levitate objects. They can also control the elements through magic and control the mist.
Poseidon
Hydrokinesis: Manipulation and control over water.
- Able to breath under water for unlimited amounts of time.
-Water does not harm them in any way. (water pressure, falling into it from great heights, ext)
- Able to create air bubbles for those who cannot breath underwater.
- Able to manipulate water into solidified forms (do what you will with this one)
- They can will themselves dry in water.
- Higher resistance to fire and burns
- Able to communicate telepathically under water with sea creatures (or above water with Equines)
- Natural detection if water is salt or fresh
- Able to tell their exact nautical location when in salt water (on a boat or in the water)
-able to heal/strengthen themselves with water.
-Telekinetic ability to control boats and ships/know how to work them.
Geokenisis: control over the earth.
-Can create small earthquakes.
Atmokenisis: Control over wind and air.
-They can create small hurricanes for themselves
Cryokenisis: control over ice.
-limited ability to control ice.
Zeus
Aerokinesis: Manipulation of the air and wind.
-They can use it to fly, or ride the wind.
-Some can use the air to pick up objects, or push things back.
Atmokinesis: Control of the weather
-They are able to summon storms (One child of Zeus alone may only summon a small storm, but when with siblings the storms can grow larger.)
-They can summon rain clouds.
Electrokinesis: control over electricity.
-Can withstand electric shock.
-They can call down bolts of lightening from the sky to attack their opponents. (Can only mortally wound small or weak monsters, can injure demigods and larger, stronger monsters.)
-They have an enhanced leadership quality. Children of Zeus are natural born leaders, and often take that role in groups.
Tyche
-Luck is generally on their side
-Can manipulate other peoples luck to an extent
Tip number one! When naming a thread, there are two options. There's "Closed Thread (Enter names here)" meaning that the thread is for the recipents listed only. And there's "Open Thread" Meaning that people can come and go as they like - as long as it fits with the plot slowly being created.
Naming People
Don't be over-ridiculous with the naming. I mean, like... Miralineveracity Tutulalablah-blah. Of course that was only an example, but you should get the jist of it. If you must, choose a good, grounded, down-to-earth name like John or Mary. But if you want a good creative side, you can choose a MODERATELY long name... as long as your character has a good short nickname, like... my Hecate character is Miraline, but her nickname is Mira because it's short and very nice. OR, if you're being SUPER creative, you can choose a name like Arrow (nickname, of course, it's the name she gave). But don't choose that specific name, because it's taken.
Choosing Your {Child of} Remember, you can only have children of the gods and goddesses that AREN'T maiden. Hestia is an exception that I'll get to later.
Character Abilities
EVERYONE needs to know what their character can and cannot do! Does everyone agree? Yes? Good. Zeus always go first, and I'm not okay with that, so we'll go backwards... actually, we'll go in any way I want! Meaning we'll start... hm... let's start with Hecate. I've always liked Hecate, especially after she shoved a torch up Clytius's nose.
Hecate
They are the only demigods who can truly cast magic, they can cast spells by speaking in Ancient Greek, and they can levitate objects. They can also control the elements through magic and control the mist.
Poseidon
Hydrokinesis: Manipulation and control over water.
- Able to breath under water for unlimited amounts of time.
-Water does not harm them in any way. (water pressure, falling into it from great heights, ext)
- Able to create air bubbles for those who cannot breath underwater.
- Able to manipulate water into solidified forms (do what you will with this one)
- They can will themselves dry in water.
- Higher resistance to fire and burns
- Able to communicate telepathically under water with sea creatures (or above water with Equines)
- Natural detection if water is salt or fresh
- Able to tell their exact nautical location when in salt water (on a boat or in the water)
-able to heal/strengthen themselves with water.
-Telekinetic ability to control boats and ships/know how to work them.
Geokenisis: control over the earth.
-Can create small earthquakes.
Atmokenisis: Control over wind and air.
-They can create small hurricanes for themselves
Cryokenisis: control over ice.
-limited ability to control ice.
Zeus
Aerokinesis: Manipulation of the air and wind.
-They can use it to fly, or ride the wind.
-Some can use the air to pick up objects, or push things back.
Atmokinesis: Control of the weather
-They are able to summon storms (One child of Zeus alone may only summon a small storm, but when with siblings the storms can grow larger.)
-They can summon rain clouds.
Electrokinesis: control over electricity.
-Can withstand electric shock.
-They can call down bolts of lightening from the sky to attack their opponents. (Can only mortally wound small or weak monsters, can injure demigods and larger, stronger monsters.)
-They have an enhanced leadership quality. Children of Zeus are natural born leaders, and often take that role in groups.
Tyche
-Luck is generally on their side
-Can manipulate other peoples luck to an extent